Jurgen Appelo offers concrete games, tools, and practices so you can introduce better management, with fewer managers.
Jurgen calls himself a creative networker. But sometimes he’s a writer, speaker, trainer, entrepreneur, illustrator, manager, blogger, reader, dreamer, leader, freethinker, or… Dutch guy.
Since 2008 Jurgen writes a popular blog at http://www.noop.nl, covering the creative economy, agile management, and personal development. He is the author of the book Management 3.0, which describes the role of the manager in agile organizations. And he wrote the little book How to Change the World, which describes a supermodel for change management.
Jurgen is CEO of the business network Happy Melly, and co-founder of the Agile Lean Europe
network and the Stoos Network. He is also a speaker who is regularly invited to talk at business seminars and conferences around the world.
After studying Software Engineering at the Delft University of Technology, and earning his Master’s degree in 1994, Jurgen Appelo has busied himself starting up and leading a variety of Dutch businesses, always in the position of team leader, manager, or executive. Jurgen has experience in leading a horde of 100 software developers, development managers, project managers, business consultants, service managers, and kangaroos, some of which he hired accidentally.
Nowadays he works full-time managing the Happy Melly ecosystem, developing innovative courseware, books, and other types of original content. But sometimes Jurgen puts it all aside to spend time on his ever-growing collection of science fiction and fantasy literature, which he stacks in a self-designed book case. It is 4 meters high.
Jurgen lives in Rotterdam (The Netherlands) — and in Brussels (Belgium) — with his partner Raoul. He has two kids, and an imaginary hamster called George.
Day one, 17:30-18.15 “Manage yourself!”
Abby Covert is an independent information architect working and living in New York City. With a proven track record in establishing user-centric practices in a variety of creative environments, Abby has a reputation for stellar information architecture work in a variety of consulting contexts.
Abby holds credit for inventing World Information Architecture Day. The inaugural event was held in 2012 serving 14 locations; IA was celebrated on that day by over 1600 attendees globally. World IA Day 2015 looks to serve 25 locations. Since its inception, World IA Day has reached 10,000 attendees globally.
Because of her continued service within the IA community, Abby was elected as the President of the Information Architecture Institute in 2014. Abby teaches information architecture at Parsons the New School and The School of Visual Arts.
Day one, 15:00-15:45 “How to Make Sense of Any Mess”
Johanna Frelin Johanna is CEO at Hyper Island since the beginning of 2011. Previously she has spent many years at the Swedish public service television company SVT in several leading positions, the most recent one being Director of Program Production. Johanna has vast experience of Leadership in Change and Organizational Development. In 2013 Johanna was awarded the price “CEO of the Year” by Motivation.se and Executive People.
Day three, 12:45-13:30
Peter Morville is a writer, speaker, and consultant. He is best known for helping to create the discipline of information architecture. His bestselling books include Information Architecture for the World Wide Web, Ambient Findability, and Search Patterns. Peter is currently hard at work on a new book, Intertwingled, to be published in 2014. He advises such clients as AT&T, Harvard, IBM, the Library of Congress, Macy’s, the National Cancer Institute, Vodafone, and the Weather Channel. His work has been covered by Business Week, The Economist, Fortune, NPR, and The Wall Street Journal. Peter lives in Ann Arbor, Michigan with his wife, two daughters, and a dog named Knowsy. He blogs at findability.org.
Day one, 12:45-13:45 “The Architecture of Understanding”
David Nicholas is the Director of the CIBER research group (http://ciber-research.eu). The group is best known for monitoring behaviours in the virtual space, especially in regard to the virtual scholar and the Google Generation, which has been featured widely in the media, including BBC TV. David is also a professor at the University of Tennessee, University of Northumbria and Tomsk State University (Siberia). Previously David was Head of the Department of Information Studies at University College London (2004 – 2011) and previous to that was Head of the Department of Information Science at City University, London. David’s interests also include the digital consumer, mobile information (information on-the-go), e-book and e-journal usage and scholarly communications. David has undertaken more than 70 funded research studies, published more than a dozen books and over four-hundred peer reviewed articles.
Day one, 14:15-15:00 “Emerging reputational mechanisms and platforms for scholars”
Andrew Prescott is Professor of Digital Humanities at King’s College London and ‘Theme Leader Fellow’ for the Arts and Humanities Research Council in the United Kingdom on its ‘Digital Transformations’ theme. Andrew trained as a medieval historian, researching the Peasants’ Revolt of 1381. From 1979-2000, he was a Curator of Manuscripts in the British Library. He has subsequently worked in a number of digital humanities units and libraries at the University of Sheffield, University of Wales Trinity St David and University of Glasgow. He was the British Library co-ordinator for the ‘Electronic Beowulf’ project edited by Professor Kevin S Kiernan and has published a number of books and articles on the history of manuscripts, archives and libraries.
Day two, 09:00-09:45 “New Materialities”
Alf Inge Wang is a professor in Game Technology at the Norwegian University of Science and Technology in Trondheim Norway, where he teaches programming, software architecture and game development. His main research interests are game-based learning, game technology, software engineering and software architecture, and he has over 80 international peer-reviewed publications in journals, proceedings and books. Further, Wang is the inventor and co-founder of the game-based classroom response system Kahoot!, which he won the Norwegian Technological Achievement of the year 2014 for. Professor Wang is also the chairman of Norway’s largest network of game developers.
Professor in Game Technology, NTNU (www.idi.ntnu.no)
Co-founder/Inventor/Researcher Kahoot! (getkahoot.com)
Chairman of JoinGame (www.joingame.org)